Month Report
This month's development has been mainly focusing on finishing the town zone which has the most NPCS, dialogues and side quests, we got a lot of progress on it but there are still things to be finished and/or polished. We also got a few new team members that will be helping mostly on audio related stuff, such as sound design and music. I've also been modifying ( Or straight up remaking ) already existing cutscenes to fit the new dialogue system and make it flow with the player's choices ( Which is quite the work if not careful when doing branching dialogues ). That would be mostly the progress done this month, screenshot time.
This may or may not be used for a minigame.
Probably not too noticeable but remastered the tileset for the 4323th time so the shadows look a bit less plain.
Not providing further elaboration upon this quest.
Absolutely powerful.
That would be all for this month report, there are some big plans I have in mind but I have to make a bit more of progress before showing it here, so for now, thank you for checking in, see you in next report.
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