Game
Loop Escapism
5 months ago

Monthly devlog time!


So, it has been officially decided.
The soundtrack for the demo will go like this:
Thought I might as well share the demo's soundtrack here.

1. Starting - once upon a time

2. Home

3. Town

4. Mindscape

5. Field of Burning In Despair

6. Rude enemy retreating

7. New ruler

8. Nothing but dust...?

9. Faded Forest

10. Empty Castle

11. There's nothing behind the door.

12. Hammer shark

13. Scared shark

14. "SPR_ASRIEL" NOT FOUND.

15. Thank you for your time. This isn't over just yet.

Now, for the Devlog.

Demo writing - 34% Done. - I can confidently say the demo won't have as much as content as the full game. so, it's a pretty high precentage.

Soundtrack - 0.1% - We hadn't started JUST yet, Though the names of the tracks ARE official!

Programming - 0.1% - still trying to figure out collision and walk cycles...

Okay, now for the final big deal for this month, I thought I might tell you who are gonna be the main characters. (names and descriptions only, designs are still in progress.)

* Casey. has seen too much, has remembered too much, has called out for YOU. (he/him, transmasc.)

* Charlie. Casey's sister. The scientist on the team. Won't let anyone down, even if it's gonna kill someone. (She/they, female.)

* Jade. Team parent. is too busy protecting casey and charlie, that sometimes they might forget fighting. after all, they were left off with the responsibility... (They/them, omnigender.)

* Jessie. Team attacker. Will drop a swear at you in any possible moment. ...or rather, every 2 dialogues (maybe.) (SHE OWNS LIKE 20 GUNS) (she/her, agender.)

* cat. seems intimidating, but she's actually sweet, she will be your new best friend (...was that you trying to MAKE FUN of me!? =) ) (Unlabelled, she/her.)

* Merc. Missing for ???? Years.

and the rest will remain a mystery for now ;3
cya in December Hohoholiday!
oh, and Btw, who will you like to see most? (Yes, whichever one WILL get added instead of a main character I was planning to bring in.)

  1 vote Voting finished



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