

More news about my FanGame: The Fan Game has a name now "Sonic Lost Levels",new sprites for Sonic, Scraped Enemy called "Antilion" Added and R2 level design is being developed as you can see (i'm not too good at this so.....sorry)
Next up
next update will take a while but it'll be worth it >:)
So...i'm making this Fan Game called
"Sonic CD - The Lost Levels"
And i originaly planned only R2 to be Playable (it's called "Rainbow Ruins" if you are wondering)
What more Levels would you Like to be Added in the game?
i'm finally working on more of the map! + i'm improving sonic's physics again
momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so
What if Sonic.exe was Sega official:
Sonic Unleashed 2D (Game) I don't intend on completing this,it's just a fun little project ;) ...this uses a lot of sprites from other Sonic Games (mainly..Sonic Rush & Sonic Advance) ,but there are things i made (like the ground tilles & foliage)
Sonic R Ramake CONCEPTS (not an actual game)
Just did this for fun
IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )
The blue blur.
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes











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