Next up
IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )
Sonic R Ramake CONCEPTS (not an actual game)
Just did this for fun
next update will take a while but it'll be worth it >:)
okay I posted the test build on gamejolt! Check It out If you want to :
https://gamejolt.com/games/sonic15advance/855363
Just a reminder that this Is just an experimental project, nothing fancy, just a physics/ gameplay test
It's on HTML, so you play on your browser.
I added rings & ring energy!
i'm polishing the game up with some sick new tiles made by yours truly ;D + I changed the background to the Unleashed java port + I added some parallax to the water
Sonic Unleashed 2D (Game) I don't intend on completing this,it's just a fun little project ;) ...this uses a lot of sprites from other Sonic Games (mainly..Sonic Rush & Sonic Advance) ,but there are things i made (like the ground tilles & foliage)
even more visual stuff! why not >:D
also, enemies! you still can't take damage but you can bully them with your boost & homing-attack , nice!
map is still unfinished...because im lazy as hecc , but that map update will come!
...s-someday... 💀
I added a bunch of cool effects & animations + the ability to homing-attack springs
physics were once again improved --with more momentum and less decceleration on the air
rings will probably be added next along with a more complete map/level
The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes
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