Game
Squid

6 years ago

More progress with achievements have been made!
This is the current design for the "Achievement Unlocked" notification




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Running and Orb of Confusion

I wanted to make more ways to escape Squid's wrath, so I've come up with two new additions: a Running mechanic, and the Orb of Confusion. I won't go into much detail on these yet, but they will be released next update soon!

Some designs for more potential features of the 1.0 Update

The candy bar is the only item currently set in stone for release. The others might change before the update.

A new contestant has appeared.

Made a lot of progress with GameJolt API. Here's some pictures of the current trophy designs, hopefully the update will be ready soon!

Squid 1.0 soon.. RIP T-Posing Squidward & much more!

Squid's first public build has been released! You can check it out here if you're interested: https://gamejolt.com/games/Squid/434729

GameJolt API coming soon!

GameJolt API is being integrated into Squid! This means there will be scoreboards and other cool new features! It's also worth noting that signing in will be completely optional, meaning offline play is still allowed if desired.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.