

More work on that enhanced MA1 minigame. I'll probably make Mary Gets Bread in this style and release that and the editor standalone.
Next up
Game.
QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.
I was working on installing drop down menus and I get an error on some old code for "REMOVE THIS CODE ONCE DROP DOWN MENUS ARE CREATED."
Thanks, past me.
Toy Mary looking for an audience.
Adding positive reinforcement for using your brain.
This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.
Exact numbers are covered up in case I actually use these.
Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.
It just keeps getting better and better.
Fun-damentals
This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.
Harry the Fox series
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