Next up
Well since the Game should be in a mostly Playable state i decided to make a Playtest Version. So i can force my friends through it and get some actual feedback on the main game. Based on this ill be able to add, polish, fix and balance the experience.
MORROR [V: 0.3.0]
- Combo Rank
- 7 New Achievements
- [Space] to Skip the Score animation in the Game over menu
- New Enemy
[MORROR MODLOADER V:1.0]
It is modding time!!!!
i have implemented Version 1.0 of the Morror Modloader and Morror Modkit.
It is very simple so far but i will see that i can improve on it bit by bit. Tofix issues aswell as add more Modding options
V: 0.18.3 + Gamejolt Page
The Game now has a Gamejolt Page, and with that come a few first implementations of the Gamejolt API.
Morror V.0.6 and Halloween event.
Just a small little update and me trying out something new. New Cards, Enemies and an Event
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
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