Next up
Well since the Game should be in a mostly Playable state i decided to make a Playtest Version. So i can force my friends through it and get some actual feedback on the main game. Based on this ill be able to add, polish, fix and balance the experience.
[MORROR MODLOADER V:1.0]
It is modding time!!!!
i have implemented Version 1.0 of the Morror Modloader and Morror Modkit.
It is very simple so far but i will see that i can improve on it bit by bit. Tofix issues aswell as add more Modding options
MORROR [V: 0.3.0]
- Combo Rank
- 7 New Achievements
- [Space] to Skip the Score animation in the Game over menu
- New Enemy
V: 0.18.3 + Gamejolt Page
The Game now has a Gamejolt Page, and with that come a few first implementations of the Gamejolt API.
Morror V.0.6 and Halloween event.
Just a small little update and me trying out something new. New Cards, Enemies and an Event
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
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