Loading...
26
Game
ChristChar's PC (THE GAME)
8 months ago

(Most images are palceholders, like the AI one)
Devlog 3 of my RPG game


What did I add:

  1. I added that move can have differents animation, I added the rickroll one, the pizza one

  2. I added the teamate that follows you in map, I think they are little bugged

  3. I added a function that unlock a character

  4. so I also added three metods to unlock Rocky, Timmy and Gino

    • To unlock Gino you just talk to him

    • To unlock Rocky you fight him

    • To unlock Timmy you do a minigame

  5. I added The enrgy, that replace pokemon's PP, How does it work? Every character have the stat MaxEnergy and EnergyRegeneration, that are fxed and indipendent from the level of the character, MaxEnergy is the Max Energy that the character can have, And EnergyRegenration is the Energy that the character regenrate every turn. Every move usa a quantity of energy, if the character doesn't have that energy the character can't use the move, if the character can't use any move the character just skips the turn



6 comments

Loading...

Next up

Uttms ost 2

Idk if this is my friend

I think this game will be deeper than I thought...

Uttms ost 1

The ruins

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

I wanted to make a "meet (Character)!" with all the new charatcers but I just realize that it will be a spoiler to the game story

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

(Boss music starts to play)

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Since that it wins "both (Idk how to do this)" (Ingoring that now it's in draw with Turn based), I'll do that normal battles are Turn based, meanwile boss battles are in Real time. Meanwile in the screenshot the AI is bugged and flies outside the map