Next up
I finally have to will to work on this again, I plan on removing the level select mechanic since it hinders the pacing. I wanted the game to be really short but if I do I feel like it'll make the characters feel less special and unimportant.
Howdy! It's meh again, sooooo I have been working on this new mechanic in the game, its going... well for once, it's a boxing mechanic, I made the sprites long ago when this project started, and I just made them look a lil better,
I finally got aseprite! It's pretty cool. Just to test out the program I made some sprites of the characters in "unique" stlyes. I had a plotline where they join a mexican gang but idk man, sounded weird. I like the designs so I'll prob use them somewhere
You can use orbs to teleport to certain important towns. Each color orb tp you to a specific town. I've been thinking making the orbs manditory to collect but I'm not sure.
I only had enough time to work on the intro to the minigame
I've been doing school work (and procastinating) and I worked on a little thing here for proof that im not dead. You have to catch this little ant enemy to get a key, I might replace it with gold perhaps.
HAPPY JULY 4TH!!1!!!1!!
Worked on a new side mission with moniters. Pretty short, I like how the moniter looks. Crt filter by arlez80 on Godot shaders: https://godotshaders.com/shader/crt-shader/ A lot of shaders in this game are from this website since idk how to make them













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