Game
The Impossible Game Engine - Clickteam Fusion
4 years ago

My first release engine
Here a The Impossiblçe game Engine for clickteam fusion 2.5

you can download and edit with everything you want

Credits not mandatory but super apreciated :3




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Platinium Map editor 0.0.1 is out now, go try it :D

Starting the new Pixel editor, able you to draw your pixel art instead of using a external editor and converting it to a diferent format.

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

0.2.2 - No OS Included, just a simple player to run your games

Simply drag 'n drop the folder with a valid game (boot.lua file) and the game will automatically run.

Also source is available on github, on branch superlitium-player

https://github.com/Litium-org/SuperLitium

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

Superlitium 0.2.0 is out

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Create a new sound source with:

litiumapi.litaudio.newSource(sourceName, songData)

with support at 3 sound sources at same time.

Documentation is working in progress.

Only the old ones will recognize this image lol

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...

Welcome to RetroAstro, a sucessor to Superlitium