
My game development...
Next up
Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.
Explore a deep dungeon, kill monsters, solve objectives and equip yourself to defeat bosses and ultimate boss at the bottom.
This is me after 3+ years of development and just shipped my game to Steam for review.
What do you think about my melee weapon animations ?
We redesigned the corruption effect for map objects and enemies. The old light blue look didn't feel threatening enough, so we shifted to a deep crimson glow.
🎮 Wishlist Champion of Lore on
Steam: https://store.steampowered.com/app/4046650/Champion_of_Lore/
MudGate: Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.
Self-made runtime skin mapping for my browser game :)
Learning skeleton, bones and bone-influence for runtime skin mapping has been interesting and challenging, and I made it work for my game with quite good end result.
Explosion Vfx Final Form 🔥🔥🔥
Whishlist Fast Food wras on steam :)
MudGate - Realms Reborn: Gateways of Icemire



















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