
First cinematic gameplay teaser for my game
Next up
My game's newest feature "The Segmented Realm", draws inspiration from classic MUDs (Multi-User Dungeons) as you navigate from room to room and watch the realm dynamically unfold with each step you take.
This is me after 3+ years of development and just shipped my game to Steam for review.
Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
My game development...
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
What do you think about my melee weapon animations ?
Here are new screenshots from my game! :)
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
Self-made runtime skin mapping for my browser game :)
Learning skeleton, bones and bone-influence for runtime skin mapping has been interesting and challenging, and I made it work for my game with quite good end result.
0 comments