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68
4 years ago

Self-made runtime skin mapping for my browser game :)

Learning skeleton, bones and bone-influence for runtime skin mapping has been interesting and challenging, and I made it work for my game with quite good end result.




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Here are new screenshots from my game! :)

My game development...

MudGate: Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

My game's newest feature "The Segmented Realm", draws inspiration from classic MUDs (Multi-User Dungeons) as you navigate from room to room and watch the realm dynamically unfold with each step you take.

What do you think about my melee weapon animations ?

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

MudGate - Realms Reborn: Gateways of Icemire