
Self-made runtime skin mapping for my browser game :)
Learning skeleton, bones and bone-influence for runtime skin mapping has been interesting and challenging, and I made it work for my game with quite good end result.
Next up
Explore a deep dungeon, kill monsters, solve objectives and equip yourself to defeat bosses and ultimate boss at the bottom.
MudGate - Realms Reborn: Gateways of Icemire
This is me after 3+ years of development and just shipped my game to Steam for review.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
My game development...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
My game's newest feature "The Segmented Realm", draws inspiration from classic MUDs (Multi-User Dungeons) as you navigate from room to room and watch the realm dynamically unfold with each step you take.
Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.
First cinematic gameplay teaser for my game











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