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68
4 years ago

Self-made runtime skin mapping for my browser game :)

Learning skeleton, bones and bone-influence for runtime skin mapping has been interesting and challenging, and I made it work for my game with quite good end result.




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First cinematic gameplay teaser for my game

This is me after 3+ years of development and just shipped my game to Steam for review.

My game development...

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Explore a deep dungeon, kill monsters, solve objectives and equip yourself to defeat bosses and ultimate boss at the bottom.

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MudGate: Unveil lands piece by piece as you navigate and reclaim seized ground to mend a torn world.

My game's newest feature "The Segmented Realm", draws inspiration from classic MUDs (Multi-User Dungeons) as you navigate from room to room and watch the realm dynamically unfold with each step you take.

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Here are new screenshots from my game! :)