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Game
Caverns And Dryads
2 months ago

My game is published! Go and download it for free on my page here. Follow so you get the updates, that will come often!

https://gamejolt.com/games/caverns-and-dryads/724581

Credit: music is cc. By. 4.0 by Solas Composer. Credit on game page and on game menu.




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New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…

Did a forum for my game. It's all new now, but hope some will use it. If not, it just helps me to track featured easier.

Feel free to come and ask things, or if you played, there's a lot for you. cavernsanddryads.foroactivo.com

#roguelike #rpg

My game is coming soon to Steam, for Windows! https://store.steampowered.com/app/3634870/Caverns_And_Dryads/ I you like my work, go there and wishlist it! you will be told when I release it!

Main menu demonstration

Interface has reached final form. Drawing icons, writing logic and supporting many languages - all this was done by me.

UI/UX design is quite an interesting experience, I'll definitely continue to learn it in my new projects

2025

Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic

I changed the art of the splash screen video, and the cover. The heroine in the old one was not matching the style of the rest of the illustration, and light was not coherent.

I'm developing the logic on the relationship between the warrioress and the wizard. Here's an early screenshot. Also, wrote a related post on the blog.

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20240514

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.

Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.