My plan for #TransOrb, after my exams, is create more levels, while adding new features every 18th level. Then I'll use the feedback I get from all of you, to improve and optimize!
#gamedev #indiegamedev
Next up
A new update for #TransOrb will come in the near future! With new levels, new visuals, sound effects and slightly altered control system. I hope you'll enjoy it!!!
Got the lasers working!
It needs some extra details at the end point and a animation for when the ball hits the laser.
Can't wait to make levels with this thing :D
Few dedicated supportes have given me a lot of great feedback!!! I've made a list and now it's time to improve some stuff on #TransOrb :D #gamedev #indiegamedev #indiedev
Currently working on a 2D arcade ball throwing game called TransOrb! In the game you play as Blue - see image - throwing a yellow ball to clones of itself without hitting any of the many obstacles in it's way. I'll post my progress as it gets done.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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