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66
3 years ago

My very own Apple II...Made of paper. Having fun with a new side project. Im not always making games but im definitely always being a nerd

#papercraft #apple #retro #vaporwave




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I have been tinkering with camera and editing settings to recreate the Octopath Traveler camera style. Finding the right focus for the player was tough. It took many attempts.

#UE5 #Crocotile3D #indiedev #pixelart

Been working on the turn based battle screen. I'm still deciding which info I want to display on the stats box of the entities that are fighting.

You can wishlist it at https://store.steampowered.com/app/2354580/Spaceman_Memories/

A sneak peek of Spaceman Memories, my solo made JRPG. I recently released the first gameplay trailer so I'm very happy about it! You can wishlist it on Steam if you like it! https://store.steampowered.com/app/2354580/

#indiegame #pixelart

New Crying Nartonne art :P <3 #PerfectCrootox

Before and After | Spaceman Memories

This is a year of learning and building with Unreal Engine 5 after switching to it from Unity. It has been an overwhelming but rewarding and fun process.

wanted to participate in #FanArtFriday so I drew 4 pikachus in the style of the first generation

swipe to the right to see them all!

: Aseprite

Coming back to Game Jolt after a while...

So I've transitioned Spaceman Memories into a 3D pixel art game and I'm making it with #UnrealEngine. Anyways, I'm having lots of fun with it, this is the character controller I build using PaperZD.

#indiegame

A potential publisher said the game's artwork would look better if i zoomed out the camera of the topdown view. I concluded that he was right so now I am using 14 pixels per Unit instead of 16 on the Pixel Perfect Cinemachine Camera on Unity.

4 pretty environments from my RPG about bugs!

I've been working on implementing a water environment in which the player could walk. The code I am using is very similar to the one I am using for the tall grass. Also the SFX is a recording of water with a 16 bit downshift bitcrusher on Logic Pro X.