Game
The Return To Fredbear's (Official)
8 years ago

My YT Channel! + TRTFB Progress Situation


I’m close to 200 subs, help me get there if ya want!:
http://youtube.com/c/Mashibro

The texturing of the models is going slowly but steadily. More slowly now as I’m putting more priority on the saving mechanics of the game as the saving doesn’t seem to want to work for me. At the moment I’m relying on code relay save method where you click a button let’s say during night 3 and you will be given a code you need to save so you can input it in the next time you play which will then be from Night 3.
I will try and see what the problem is with autosaving.

Mashibro.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)