
#mygamefeatures today is "lore of the Ancients". Sometimes you find some knowledge bits of the background of the game world, which creates immersion by revealing its story and events.
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My game is published! Go and download it for free on my page here. Follow so you get the updates, that will come often!
https://gamejolt.com/games/caverns-and-dryads/724581
Credit: music is cc. By. 4.0 by Solas Composer. Credit on game page and on game menu.
I'll post some feature of my game "Caverns and Dryads" in different days. It's a cool way know what a game has.I tag this #mygamefeatures. If you did a game use the tag so we all read about your game features. Here's one: monster intro before fight
I changed the art of the splash screen video, and the cover. The heroine in the old one was not matching the style of the rest of the illustration, and light was not coherent.
Another one of #mygamefeatures.
The world map. You can move freely towards the 29 dungeons, 7 cities, 4 sanctuaries. The map will also expand in the future to fit more, and there will be a teleport spell if you reach some milestones.
More of #mygamefeatures. This time is the exploration map. You decide the path you follow so you avoid or confront monsters, find treasures... I added animations to scenery images and plan to add atmospheric effects and several others.
Another one of #mygamefeatures. Combat! Monsters have powers and special attacks. You have to be strategic and decide when to recover or cast magic, defend to attack the next round, try to escape, and what kind of attack may hurt the monsters.
Continuing #mygamefeatures. Mosters have special attacks. They have animated effects. Monsters also have vulnerabilities and are inmune to some attacks.
#indiegames #turnbased #gamedev #devlog #rpg #rpggame #roguelike #roguelite
Some drawings and a digital oil paint. You can see the entrance of the Chasm in one of them. These are early bases for later work to generate the images of the game. They gide color and shape. The comes the digital paint and retouch.
Hi! :) I've updated the cover art and the splash screen and fixed some bugs. There's a new release 1.0.5
I'm also working on the Windows version. I'll post news about it as soon as I finish the decorations and UI of that one.
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