Game
Space Rig Zeta
13 years ago

New build: Beep beep beep beepbeepbeep


Can you guess what that sound is?

IT IS YOUR IMPENDING DOOM!

When a missile has an active lock on the player, there’s a big flashy beepy UI element (mandatory in all space fighter sims. You can be my wingmaaaan… anytime.) It also provides some feedback on lockon distance via beep frequency.

This should reduce the occurence of you learning an enemy with missiles spawns in after its hellish first volely slams into you at 999,9999,999 KPH and ruins your day.

Here’s a full list of changes. It’s pretty short as this build was meant to address missile balance and make them a more useful player weapon again. They were weaksauce and as a fan of gundam and macross I CANNOT LET THIS INJUSTICE STAND!

  1. Decreased missile rate of fire.

  2. Increased minimissile volley size.

  3. Increased minimissile and medium missile damage.

  4. Added lockon warning UI element.



2 comments

Loading...

Next up

New build: Enemy Swarm!

Bigger, tougher, Indie-er Something is in the works.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I was bored, so... ManutKat.

Shuiro Haname. #Commission

Commission for @ShuHaname