Happy new year! So I’ve got a couple of new changes to report. There’s now an F1/help function (press F1 ingame.) I’ve also revamped the basic cores so they now have strafing thrusters. This should improve control feedback so the player can see when they’re strafing (and thus get a better feel fro what the controls do.)
I’m trying to refine the New Player Experience since I’ve gotten a lot of people reacting with abject confusion when they first run the game. I’m trying to smooth out the difficulty curve through multiple refinements.
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