Yo dawg I heard you liked powerups:
In this build, I drastically overhauled how powerups and player upgrading were handled.
Now when the player collects powerups, they’re added to a queue and after each wave, the player can decide whether or not to use them. Now instead of flying into the powerup they want, the player uses a selection menu to select their alotted powerups.
Also, there’s some new animations/popup stuff.
Now that I’ve got most of the high priority stuff done, I might focus on adding stuff for weapon combo selections (selecting gun, then missile or missile, then gun.) For now, though? Sleep. Sleep sounds goo-
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Jsut kidding. But seriously, I am going to go knock out now.
PS: Just found a massive bug that only happens when you auto-login. So for those of you having trouble runnign the game through quickplay, it should be fine now. God I feel like a total idiot for not noticing it sooner T_T. On the bright side, I fixed it in approx. 3 minutes. NOW I need to sleep.
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