New character for my game! Added to add more filth to the glass in the early game and throughout.
Next up
I made a new font for my game, pretty proud on how it turned out! The first image is a screenshot from the game of the font on the game over screen, while the second image is the "Glass Grub" font itself with the iconic pangram sentence example.
Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
Finally got around to doing the official art for the Discarb characters in my game Grubby Glass Grubs! (Also did a bonus amulet thingy too)
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
HAPPY HALLOWEEN! (and my Birthday too!)
Here I drew Glasuum stuck in a Pumpkin!
Grubby Glass Grubs wasn't originally intended to release so close to Halloween, but here we are!
I know I'm late, and I'm not talking about to Halloween, but about to my game Greedy Gourd's 2nd Birthday back on Nov 13th! Here is the main theme of the game Greedy Gourds (that is named Gourmpki Theme or simply Gourmpki, the player characters' name).
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
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