To showcase how it looks within thumbnails/etc, I'm also showing the NEW header and thumbnails; as well as the logo itself!
Next up
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Here's another one of the tip pages, to show that I'm not ded lmao:
Average The Horde: Revitalized player...
Minigame preview as promised!
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Devlog 1 - Now we're really cooking!
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
Matthew's devlog v3
Lefunni Chompling Memes (I made these in 30 minutes, from random effects in Paint Net)
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