To showcase how it looks within thumbnails/etc, I'm also showing the NEW header and thumbnails; as well as the logo itself!
Next up
Won'tgoanywhere,leastItried... Image recovered F28,2026... Random Asset Memories... H2,2017...
April fool's! Game's now open source! As many files as could be archived from my old drive drawings, as well as exes for major versions! I had an alt Google Drive for most files that I still had, thought releasing them today would be funny XD!
I decided to show something off I've been working on the past 2 weeks in a video... (have no clue if the project shown is going to be publicly released, but perhaps if I feel like it would be a good idea):
I swore to myself I wouldnโt post anything to avoid spoiling the new gameplayโฆ but hereโs a small sneak peek, the most exciting feature yet: your characterโs legs move when you turn
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
psycho
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
If you know, you know.
WE ARE SO FROOTING BACK!!! ๐๐๐๐๐๐๐๐๐๐๐๐
I am making a FNAF TCG
V2.0.0 Released













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