Game
Freefall
12 years ago

New Lighting Engine, Bug Fixes, and Unity Version


Hello All! So we have a progress updatefor everyone. We’ve been hard at work on a new lighting engine for the game and let me say it looks a lot better than it did before. With 12 light sources that all cast shadows instead of just the one it has a whole new look and feel to it. Also, we did a lot of testing and work on fixing bugs and problems, especially with the menu. Expect an updated version soon! Also we have begun work on a Unity version of the game so that we can make the game into an app along with making a web playable version. That’s still extremely early in development but we’re hard at work on that also.Hope you all enjoy the game and I hope you continue to like what we do with it! If you have any comments on the game or and suggestions for us feel free to e-mail us at [email protected] or leave your post in the comment section.

Thanks!

-John



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Just a Pico sprite

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Alone Together....

Made my first ever animation.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾