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We added enemies from later Castlevania games to Holy Fires. Check out Ukoback and Skeleton Gunman from Symfony of the Night (among others). To make them fit in Holy Fires, we gave them a bit of a visual overhaul. (also check out our new page-banner)
This week, we 're working on the arena where the third boss of the game will be fought. Here's a first look of it!
The Fourth and Final Level. We're finally making it. Here you see the entrance to Dracula's Inner Sanctum. A walkway surrounded by a giant moat of blood. Can't stay too long to enjoy the nice surroundings though, the blood rises...
Castlevania: Holy Fires Version 1.1.0 is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271
Holy Fires Update! This week, another part of the Clocktower, we're showing off the new gears! These mechanical wonders will make for challenging platforming puzzles! Watch 'em spin!
Here's Kindle's second sub-weapon!
With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!
Mancers Memos nr. 4 - The Key (Rooms) to Adventure
Two Holy Fires posts in one week? You bet!
A few weeks ago we showed a first look at the boss' arena for level 3. Here it is in it's finished form!
Also, check out that grey demon in the sky. It's Gobanz (or Death Bat), the original boss of level 3!
Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271
HF Update! This week, we added some sub-weapons for Christopher! The Axe is great for hitting flying enemies or those who are higher up. The Holy Water can be thrown on the floor to create a flame ahead of you. Great for setting up traps!
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