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Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!
HF Update! This week, we added some sub-weapons for Christopher! The Axe is great for hitting flying enemies or those who are higher up. The Holy Water can be thrown on the floor to create a flame ahead of you. Great for setting up traps!
The Fourth and Final Level. We're finally making it. Here you see the entrance to Dracula's Inner Sanctum. A walkway surrounded by a giant moat of blood. Can't stay too long to enjoy the nice surroundings though, the blood rises...
@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums
Here's a quick look at the enemies you'll encounter in the first dungeon of Mancers; the Gobster Hideout. This place will be filled with magically enhanced Goblin Mobsters such as this one!
Here's Kindle's second sub-weapon!
With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!
Mancers: One More Floor Devlog nr. 2: Speed bumps
Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday
Holy Fires Update! This week, another part of the Clocktower, we're showing off the new gears! These mechanical wonders will make for challenging platforming puzzles! Watch 'em spin!










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