9 months ago

New Ore Vein System seems to be working.
Testing it here only having them spawn from the Starting Area, they can spread into adjacent ones though which makes things a bit more connected.




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Spelunking update so far. Added new Events, updated the fade out/in, added loot lists. Still a few things to fix and improve like the UI.

For some reason image_speed is not always updating.

Happy New Years everyone! I hope you're all having a great one!

ヾ( ˃ᴗ˂ )◞ • *✰

WOAH!

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

urgh why it gotta rain i want grass cats!

@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!

I was working on showing Spelunky stuff, but turns out I didn't fix that surface bug, so back to trying to do that.

Current theory is that the surface is being destroyed and a path is being drawn instead?

Well I dunno if I've fixed it (it was an infrequently occurring bug) but I've reworked the code and it's much simpler now. Seems there was a bunch of stuff I didn't need?

#ikea

Our 2024 Advent Calendar has opened! Day 19: @SnowHexArt is a great Creator who creates pixel art including animations, assets, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Ok, I think I've settled on something I'm happy with for the Spelunky Menu. Just gonna test it, then go have my stupid little walk and catch some Pokemon. Gonna be so cold