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Rearview
2 years ago



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In the Rearview update, you’re vulnerable outside the car—one crash means death. Escape a burning car, but enemies will spot you. Run over foes for health, but they can fight back. Will you survive?

In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!

Here’s a preview of Sneaky, a spectral vehicle with plasma abilities:

Plasma Blasts (E): Homing projectiles that pass through structures.

Spectral Slip (Q): Phases through structures to evade or reposition.

The ultimate is still in progress.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Testing the gameplay performance and also a new item spawning system

#RearviewGame #unity #IndieDevs #indiegame

New screenshots of Single Note Alpha landscapes Single Note alpha coming soon!

Wishlist on Steam https://store.steampowered.com/app/4705870/Single_Note/ or follow on Game Jolt! #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

Tests of the new type of vehicle in this case would be of the “Tank” class.

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames

a quiet moment before the spirits arrive!

Testing new model for Breakway and also testing SkidMarks on the ground when skidding

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames