New proof of concept version released (0.0.6)
ADDED:
- Prototype map (enter F1, leave F2)
- Test Weapons
- Health and Damage
- Death state for NPC
- More Settings
FIXED:
- multiple Inventory bugs
TRY THIS VERSION OUT:
Next up
I HATE LADDERS >:( , not mater what the just don't want to work, if anyone has some ideas on how to integrate ladders for tank controls and fixed cameras in unity 6, please tell me, I am quite struggling with this
The Great Roadblock: ART
this is a discussion about art/3D art/modeling for games! An the problems I currently have with it.
read the added article for more information
New Devlog for my yandere simulator inspired game is out:
https://youtu.be/pZtd78TYT5g?si=4VtLmbuMgzdM5WB9
The spoken language my be German but there is a English subtitle
Another try at a low poly Model!
This one is rather meh, though it is the first that has been brought to completion. I think I will try again.
Any Ideas?
You can look at the progress on my game here:
Hey I made a second Devlog for my Project take a look at it here:
https://youtu.be/eWGJYfa4NjI?si=1FEmt-yhDK2_q67o
and get the project here:
Another house i made long time ago.
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?











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