Game
Undertale: Bad Time Trio (Max's take)
3 months ago

New song added to the OST, I made a menu theme for the game (because the old menu theme sucked) by heavily modifying and FLP by ProduceVGM of sans.




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Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

I remade the logo because the old one looked bad

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

new menu sprites (chara still looks kinda bad but overall it's much better)

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?