Game
Undertale: Bad Time Trio (Max's take)
1 year ago

New song added to the OST, I made a menu theme for the game (because the old menu theme sucked) by heavily modifying and FLP by ProduceVGM of sans.




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Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

new menu sprites (chara still looks kinda bad but overall it's much better)

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

I remade the logo because the old one looked bad

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

I'll make an actual game jolt page for my SS game once I actually finish the battle system, in the meantime here's togore (this will be used in the game)

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

check out this new SS!Chara sprite I made

I'm making a storyshift chara fight as my next fangame, here's some over world sprites (also I'm giving them vines instead of knives this time, or a combination of the 2, I haven't decided yet)

I literally crashed scratch with my terrible coding