Game
Yume no Ketsui: Beyond the Sky

2 days ago

New traps for the tower!!!




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I made a little intro cutscene! šŸŽ„āœØ Also worked with my awesome 3D artist on some new textures — cute and cartoony ones for the monsters, and some fresh ones for the tower's biome too! Bit by bit, the world is starting to feel alive šŸ’–šŸŒŸ

Work on the tower!

A little intro scene for the hall! Still need to work on the scenario but i wanted to share with you all

Dev Update!

Just programmed and implemented the environment rendering transitions (day, evening, and night), and it's working great... at least as far as I've tested! šŸ˜† Feels amazing to see the world slowly shift as time passes! also a reference for the clock idea.

Dev Log – City Building & Time System šŸ™ļøšŸ•’āœØ

Tried to mimic the look of polished marble on the floor and wall in this scene. Still a work in progress, but I’m really happy with the subtle details so far.

Small Animation Update Before Map Work

šŸ•’ Day, afternoon, and night! A small preview of the time system changing the environment ✨ (still need to work on night render)