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Explode-O-Nut Concept Art
The first design of the zombie
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
This is what the game looks like
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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