Game
Forever Loot
10 years ago

New version: 0.0.1.1


Changes in 0.0.1.1:

  • Added a new epic enemy suffix: Ice Lancer.

  • Added three new difficulty settings: starting item, monster health and monster damage multiplier for more control of the starting difficulty.

  • Added an indicator in the difficulty settings to quickly see if cheats are enabled or not.

  • Added sounds for chests, time/space manipulator monster suffix and hunter monster suffix.

  • The amount of loot dropped is now adjusted to the number of monsters to give the player enough loot to be prepared for bosses.

  • Fixed an issue in the difficulty settings where the decrease in epic monsters added per level wouldn’t decrease by 1.

  • Fixed an issue of an infinite loop (and thus the game freezing up) on certain map size + monster number combinations.

  • The Stinker enemy should always have the correct sprite now when moving.

  • Optimized the Poison Frog enemy movement. It shouldn’t get stuck on top of a wall anymore.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Finished work on the emotions of a new character for the tank universe

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Path of Kami, running around the shrine area