Next up
Hello!
Been working on a leaderboard for Endless Mode, it'll let players compete for the longest survival time! I thought it would be good for both replay-ability & making the game feel less isolated.
It's still in-dev but, what do we all think so far?
QoL Post (2/3)
Another small QoL post, this time I'd like to show some Improved Office UI, including:
- Inspect text.
- Camera map location labels.
- Door cool-down meters.
Let me know how you think!
Hello!
Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!
Been a bit since I shared in-game environments, so here we go.
Note some of these are most likely not final so let me know if anything needs improved, I'm open to suggestions!
Bless you all.
(Images are sorted as they are on the camera system, 1 to 10.)
New poster to accompany trailer
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
Kept you waiting huh? Secret Snake statue, 'cause why not?
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
Working on things to come! Including a new camera, the Entrance/Reception!
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