and I'm here again ... the truth is with not-so-good news.
Honestly, I was very afraid that I would run into this problem, although I realized that sooner or later this moment would come ... and now it did.
As you know, BiSnt contains a lot of animation, which greatly increases the volume of the game. The whole problem is that the CTF 2.5 engine I selected is not quite suitable for this, which made it more and more difficult to work on each episode, and its publication was accompanied by a dance with a tambourine. And yesterday I ran into the problem that CTF simply began to refuse to save the game. No matter how I tried, he didn’t want everything.
Of course, this greatly upset me, but fortunately I found one, the only option to finalize the project as it is now.
Starting from the sixth episode, I will upload the episodes separately, as a separate game, or as an .exe application. In Gamejolt, I will upload the entire season (that is, all episodes in one folder).
Maybe for some people this is bad news, which killed you morally, maybe it pleased you.For me personally, this is at least a little sad news, but you can put up with it. Better than burying a project like this, or starting over again
Such news ... the deadline of the 6th episode did not run away, still sits in place and waits for its arrival
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