Game
Pokémon World 3D
9 years ago

News


The current round of Alpha testing has come to a close. We’re proud to say that many bugs were discovered, and squashed! The largest of which was random server crashing. Again, we’re proud to say that we’ve solved this issue as well.

We’d like to thank everyone that participated and provided feedback. We’d also like to apologize to those that wished to participate, but could not due to servers being down. Rest assured that the next round of Alpha testing (to be announced at a later date) will enable more testers to participate, more frequently.

With that said please do not contact the staff or make posts (here, Discord, the forums, or Indie DB) inquiring about the next series of testing or why the servers are not up (and when they will be). Anyone that participated in this round can safely uninstall the game and delete the launcher as in the future a new launcher (installer) will be provided.

So, what can you do in the meantime? Check back often! We’re going to make as much effort as we can to post development updates as we go. You can look forward to more blogs, screenshots, and teaser videos!



4 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

The whole squad is here!

Interested? Follow me!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Subscribe to technoblade