Game
BioFuse
5 years ago

News Update #29 - Version 1.3.0 Released


Hey hey, I don't really have much to say this time.

- Moved enemy data to separate locations

- Random health chances were tweaked a little

- Enemies can now be discovered with random health modifiers.

- Cleaned up some menu stuff that's old and gross

- Forest and Junkyard locations added

^ I would recommend grinding a lot before going into the Junkyard, I've designed it to be unfair.

- misc. other minor things



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Trick or treat my dudes.

So. Does anyone think this beaver is dead or no.

It's irritating to have a bunch of posts on a devlog right? That's why I use my profile to drop misc. leaks lol.

This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?

Tfw you haven't posted anything in months

Nearly forgot to show what my recycle bin looks like.

News Update - 39 BioFuse 1.8.2 Released (Fixes Win11 support)

I finally figured out how to make an infinitely scaleable map navigator. Little crude in the gif itself but nothing a little polish won't fix.

Satisfying.

#GameJoltColors24 Look at you go, Popcorn :)