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Game
BioFuse
7 months ago

News Update - 42 Github Repo & More


A little while back I went out of my way to compile a definitive changelog in the form of a Github repo. I've succeeded (mostly) at that in keeping it accurate but I couldn't bring myself to go any further back than `0.2.7`.

That said I'm sure everyone here noticed the video I've included and you're probably asking "ayo what's that??? can u not do anything but this game??" The answer to that is... uh. Yes :)

Anyways, I've gone and decided to try and bring Biofuse to 2D as some form of delirious passion project. I've got basic movement, some amount of NPC interaction and a menu screen that really needs to not have Undertale SFX ^^

For those that care, I do have (and I think I actually mean it this time) the final update to this text version (1.10.0). But, lets be honest, shenanigans happen and there might be a patch or two in the future but I've got no idea as the last 5 versions have had 0 reception.

ttyl - ExaDev



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Tfw you haven't posted anything in months

Satisfying.

how it feels when you're playing warioware and the Catch the Cubes gamemode shows up and there's the one scout perfectly matching your inputs and stealing all the cubes

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News Update - 39 BioFuse 1.8.2 Released (Fixes Win11 support)

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#AdventCalendar2025

This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?