I did a lot of this pretty quickly but it should be ready to go from here.
- Fixed a bug where being drained on EP will display an odd error message
- Went on a wild missing operand hunt, if you find it lemme know. It owes me money.
- Found a goof in the save chunk, wouldn't load an entire line right
- An entire weapon system added with 4 new EQUIPPABLE weapons.
- Weapon modifiers, like flame or sickness to be added later.
- Tweaked the nodes gained rate.
- My SETLOCAL endeavors will be thwarted no longer!
^ EVERY VERSION of BioFuse had this bug! I'm actually really happy I figured it out
- HP potions now only restore 25 HP, run for 150 at the store and you can have as many as you want.
- EP potions now only restore 35 EP compared to total refill and run for 200 at the store. Almost the same as HP potions.
- After nearly 6 years of contemplation, searching for loot was cut.
- My SETLOCAL endeavors were thwarted by exclamation points.
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