Game
BioFuse
5 years ago

News Update #30 - Version 1.4.0 Released


I did a lot of this pretty quickly but it should be ready to go from here.

- Fixed a bug where being drained on EP will display an odd error message

- Went on a wild missing operand hunt, if you find it lemme know. It owes me money.

- Found a goof in the save chunk, wouldn't load an entire line right

- An entire weapon system added with 4 new EQUIPPABLE weapons.

- Weapon modifiers, like flame or sickness to be added later.

- Tweaked the nodes gained rate.

- My SETLOCAL endeavors will be thwarted no longer!

^ EVERY VERSION of BioFuse had this bug! I'm actually really happy I figured it out

- HP potions now only restore 25 HP, run for 150 at the store and you can have as many as you want.

- EP potions now only restore 35 EP compared to total refill and run for 200 at the store. Almost the same as HP potions.

- After nearly 6 years of contemplation, searching for loot was cut.

- My SETLOCAL endeavors were thwarted by exclamation points.



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News Update - 39 BioFuse 1.8.2 Released (Fixes Win11 support)

It's irritating to have a bunch of posts on a devlog right? That's why I use my profile to drop misc. leaks lol.

I finally figured out how to make an infinitely scaleable map navigator. Little crude in the gif itself but nothing a little polish won't fix.

This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?

So. Does anyone think this beaver is dead or no.

#GameJoltColors24 Look at you go, Popcorn :)

Nearly forgot to show what my recycle bin looks like.

Satisfying.

Trick or treat my dudes.

Tfw you haven't posted anything in months