Game
BioFuse
10 years ago

News Update #4 - Ultra-Halt complete.


Since coding in Batch is now pretty much boring, we’re looking at a new challenge. one that will see if we will prevail, or fail. We are officially coding dotVirus into C#. The updates will take significantly longer, but it also provides more features to come. (There is a chance of some serious bugs.)

What we have in store for you guys.

  • Cleaner interfaces

  • Better battles

  • Possible multiplayer option - (With batch, we couldn’t exactly do so!)

  • More Characters

  • …endless possibilities.

With this much excitement going through me and LufiaGuy2000, we hope to get everything working as soon as possible. We’ll keep in touch.

[edit]That Codeplex site is still up, by the way if you want to download a file or two. [/edit]

(and sorry about dotVirus 2 being cancelled. In my and Lufia’s view, it wasn’t going anywhere)



1 comment

Loading...

Next up

#GameJoltColors24 Look at you go, Popcorn :)

News Update - 39 BioFuse 1.8.2 Released (Fixes Win11 support)

This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?

Satisfying.

Tfw you haven't posted anything in months

It's irritating to have a bunch of posts on a devlog right? That's why I use my profile to drop misc. leaks lol.

Nearly forgot to show what my recycle bin looks like.

I finally figured out how to make an infinitely scaleable map navigator. Little crude in the gif itself but nothing a little polish won't fix.

Trick or treat my dudes.

So. Does anyone think this beaver is dead or no.