Yeah man. I’ve actually used arrays to my advantage and coded a VERY simple inventory. It can be edited any time in-game too! This is just one of many strides i’ve taken in c#!
Look at that! I am very proud of myself for this. :)
This also means that I am getting knees deep into code and getting migrains from typing else
too many times. Also! The inventory can be edited like so
Inventory[1] = "Fish"; Inventory[2] = "Rapix's keyboard.";
and so on and so forth!
See ya!
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