Game
The Deadly Onez The Game
12 years ago

Next step in TDO's dev diary


Hey there zombie lovers!

As you can see from the latest posts in the dev diary of TDO, the 1st scene is almost complete art-wise.

When I finish the pixeart work of the scene I’ll get back to the scripting part which will involve cinematics in the game.

After that all what’s left would be polishing what’s been made in the 1st scene and with that the 1st scene of many scene in the game will be initialy done.

Small steps … small steps !

(=

Check out the main Antarsoft Blog for latest updates



0 comments

Loading...

Next up

TDO development diary 008 Lately I’ve got busy doing stuff away from *_TDO_*. But yesterday I managed to finish the living room of the 1st scene from the game. *:)* What do you think?

Step One : Line creation + collision is done

Next Step : Level design (Obstacles + Points Spawning)

TDO development diary 011 My first change in the new curve of the game would be the protagonist. Oh of course graphic-wise. I like it *_(=_*

TDO development diary 010 It’s been a while now. **sigh…** Anyway (= I’ve been pixeling (if it’s a real word” the new character of the game. Gotta finish all the stances of the character and begin on the cinematics finally. Au revoir !

TDO development diary 012

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.