Hi everyone. Hope you enjoyed Easter. I'm putting this post out, so everyone can have a good idea of where the game is at right now. So here is a quick rundown of what's on the way and what is currently being worked on.
--Night Mode--
Night mode is nearly completed. Things such as the clock, power and animatronics are working. What is currently needed is the player controller and the camera system, and that will be all ready to go.
--Editor--
Anyone who has tried the last test build knows that the editor can be outright awful to play with.(Looking at you, object move panel) The less user-friendly menus have been replaced and updated. Object placement has been completely rewritten to accommodate moving groups of objects.
--Decorations--
I'm Slowly adding in new objects to fill maps with. It's just hard to find the time while also coding night mode. Expect a handful of new things, however.
--Saving--
There have been a few bugs to do with the save system I hope to have ironed out now. The save map screen will also allow you to customize your map's display data and upload custom icons for use in menus.
--Animatronics--
We've got the endo. We have the AI, What we don't have is models of animatronics. While they will not feature in the next test build, they will be ready to go when night mode is completed.
--Main Menu--
The main menu has been a placeholder for too long. This may be addressed with night mode. But know that updates are coming.
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