Next up
For Content Creators, or those who just want a better look, or screenshot: you can now play the jumpscare animation + go to a Specific point in the Animation for a Clear, High Quality look. This + Rotate Model should give some high quality shots!
Where it All Began. Here's a video showing off Aftermath in Dreams, as well as some never before seen content, including the Old Main Menu, with the original game title.
There's some Time Stamps in the description!
Monday, 11AM CST!
Only one more teaser before the update! Custom night is finished, now onto the Model Viewer
1/22/22 is when Aftermath started development over on Dreams, Feels like alot longer ago...
2/26/22 the Game would have it's first public release
The game would go to a V1.0 release later that year, and the PC Remake (AKA, Act 2) would start ~11/25/23
Passed 100 Downloads.
Thank y'all for supporting it!
W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while
TOMORROW 11:00AM CST - AFTERMATH ACT 2
Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.
NIGHT 3 - 6 RELEASE!
New Animatronics & Locations
Runtime: 4h - 5H Total (not including All Endings/Routes)
(DLC coming in February) Yup, this was meant to be 3 + 4...Surprise! Changelog Below
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