Fixed cutscene softlocks
Fixed out of bounds bug in ‘Paxesburg B’ (Missing collision tiles)
Trash no longer drops two lids
Removed Nimbus’ glitch effect
Awkward Trash can no longer be killed
Bread can no longer be reobtained
Order of the hints switched in the third Soundshroom puzzle room
Added more enemies to Harvest
Removed Panskip
What I Plan To Do Next:
Mac Port
Adding overworld enemies
Enemies permanently despawning after being encountered
Thanks to everyone who reported bugs. You are helping me make this game as fine as it can be.
20 comments