
No devlog for today, but I did do some streaming of the development process of the fangame and made some sprinting animations.
Be sure to check out future streams here:
Next up
YOOOOO! This should be pretty useful to use!
If I get my college work done, I'll see what I could do about implementing this in the fangame.
Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.
“Unrelaxing start” “blizzard again“ “steamy shores” “sound against bone” “puzzling death” “a foreboding conclusion?”
mandelarune
Small Update Regarding the Development of Noelle's Repentance
Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (3/3) These are some concept arts! The stuff besides the first one are REALLY old. Have been having this in mind for a while.
Mad Mew Mew but they're a Mew instead.
Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (2/3) This is the prototype for the battle system. VERY WIP. I got selection working. So that's cool!
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Mandelarune part 2










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