Game
Outertale (Project Spacetime)

3 years ago

No new attacks today did other bits and bobs instead.

Side note, on the full release todo list, 73 things are left. Some of them are "fix one bug" and others are "do literally all neutral endings" but still, 73, it's not a big number is it-


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At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

PETRICHOR - DEVLOG (APRIL)

Thought I'd give a little progress update since it's been almost a month since the last post.

I can't sum up everything I've done, so have a full article covering all the little details :D

Overall, next demo is about ~86% done.

Comms open, 2 slots available this month!

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

just made the engine 3 times faster somehow-

(it was a single line of code)

((((((also have a new redleaf screenshot because yes

just kidding heres the real 2000 follower special

(he made it even better)

can you believe it guys

PETRICHOR - DEVLOG (MAY)

It's may! April showers bring may flowers, as they say. Here comes the devlog.

Highlights:

- New OSTs!

- New room preview!

- Storyteller 2 is published!

Overall, the next demo is about ~92% done.

Read article for the full devlog!

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86