
btw the song for 100% completion, was ihatov_x86
Next up
PETRICHOR - DEVLOG (APRIL)
Thought I'd give a little progress update since it's been almost a month since the last post.
I can't sum up everything I've done, so have a full article covering all the little details :D
Overall, next demo is about ~86% done.
Comms open, 2 slots available this month!
To make a request, go to:
https://forms.gle/txkTZg6MRSWWb1Ey5
Or, contact me via e-mail at [email protected]
I will get back to you when I can.
Full TOS: https://pastebin.com/AEaz459t
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1 ![]()
Thank you everyone for following the game!
To whomever it may concerneth
just kidding heres the real 2000 follower special
(he made it even better)
Facial expressions for another character are done! Only one character left to add faces for in the next demo.
Here's a small sample:
OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.
https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot
https://www.123865.com/s/UI15Vv-JQXfh (password: psot)
(artwork by 天兆)
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
just made the engine 3 times faster somehow-
(it was a single line of code)
((((((also have a new redleaf screenshot because yes















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