[Reposted from Omiya Games]
Continuing our updates on Not a Clone’s progress, we’ve got a new mockup for a minigame:
Art, again, is courtesy of Astra Wijaya.
In regards to other updates, there’s been a few small tweaks to the UI. For example, the loading screen now provides the definition of a clone:
A lot of people who play-tested our game didn’t know what a clone was, so we put the definition up on the loading screen to educate our players. Second, the game over screen now provides some fascinating (or depressing) facts about clone-related practices:
Note that neither texts are final.
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