Game
Not Quite An Asylum
10 years ago

Not Quite An Asylum - "Cabin Fever" Update [v1.2]


Happy Holidays Everyone!

Not Quite An Asylum’s first update is here and just in time for the Holidays, other than general fixes and improvements this update adds a new survival mode and music!

I figured that at least adding some free music would be better then none at all, if you don’t want music on you can disable it in the settings menu by setting “Music Volume” to 0.0. On top of this I decided to polish up a survival based mode that didn’t make it into the original version of NQA.

Change Log

  • An all new survival based game mode [“Cabin Fever”] taking place in a remote cabin in the dead of winter.

  • music!

  • shell casings!

  • impact marks when walls are hit

  • sensitivity slider available in settings menu

  • music volume available in settings menu

  • general settings menu improvements

  • pistol is now a 3 shot kill

  • shiv and pipe rebalances

  • 2 hp is now restored after each level

  • smg5’s sights should now line up with crosshair

  • slight changes to some levels



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Family band complete!

The whole squad is here!

Interested? Follow me!

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Daldos Gameplay